Hello people, I'm glad to find this forum, it's so helpful.
But I have a question similar to this one https://godotengine.org/qa/18497/how-to-set-up-a-gridmap-with-navigation
On my side I can't make it work.
First I create an element for my gridmap , and I generate the navmesh instance then I export to a meshlibrary
After that I create a main scene to test pathfinding, but when I use a gridmap with the meshlibrary of my element, and carrefully align my elements, no path if found betwen two points.
But in case where I instanced my element as a node in main scene, create multiple node and align them exactly as for gridmap, in this case it's working
So I guess godot can merge navmesh
Is there anybody who succes to work with gridmap and navigation and could tell me what is wrong with my scenes