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While I can't use Godot yet (lack of C# export modules and my undying hatred for any python-like language, also let's face it - you can't use visual scripting for anything even relatively complex without it turning into a literal spaghetti code with meatballs of nodes), I plan to move my 2d game project to it once C# is fully supported.
But I need to know one thing: Is there a module, either community or built-in to load Tiled maps at runtime? I want the game to be fully modable so I want an easy way for users to build their own maps without downloading entire Godot or open-sourcing my game. As hassle-free as posible to use and able to load custom tileset as well. Does anyone know of anything like that?