Hello,
I made a 2DNode with 4 child sprites: jewel 1, jewel 2, jewel 3, jewel 4.
I want now to instance a 6x6 grid of them (randomly). I am not using the Grid Container because I want to animate they rolling (imagine Yoshi's Cookie). How to do this in Godot ? (I would imagine something like a for i using an array to store the instances, and some way to pass the positions on construction, but I couldn't understand how to create things using script)