Hello,
I'm wondering what's the best way to manage menu. Actually I made differents scenes for each menu (Title screen, settings, game over menu) and when I must go back to the game I used the current level path store in globals script. But I think about make a singleton call MENU and hide/show canvas layer when I call them. Or maybe create a control node name MENU in the game scene and show/hide too.
What's your way to manage that things ?