Hello everyone! I am a VR game dev who has been working really hard to acclimate to Godot! I have previously worked in Unreal Engine as well as Unity, but recently I have decided to make the switch to Godot (you can check out my reason why here)
I absolutely love VR, like, I'm a little crazy about it, and so far it really seems like Godot is going to be the perfect engine for me! I even finished a project already in Godot 4.3 VR, remember the bow and arrow shooting gallery minigame in Legend of Zelda Ocarina of Time? Well, I recreated it with my own little twist! You can check it out Here
I'm also a YouTuber, I have only created one Godot tutorial so far, Getting Started With XR in Godot 4.3 Tutorial!, but the goal is to make a bunch of tutorials on how to set up all kinds of VR functions in Godot. I'm even working on a tutorial right now about how to make the bow and arrow in my recent game!
Anyway, I love this community, and I'm excited to be more active and participate in stuff with you all! YAY GODOT!