HOLLOWED — Looking for a Game Programmer
HOLLOWED — Indie Horror Game Recruitment
"The world below is alive. It hears you."
HOLLOWED is an atmospheric underground survival-horror game focused on exploration, mystery, and sound.
The project is currently in early development. I already have the game's design, world concepts, mechanics, and a prototype, and I'm looking for a programmer who can help turn those ideas into a proper game from the ground up.
What I'm looking for
I'm primarily looking for someone with game programming experience, especially with 3D games and gameplay systems.
The final engine has not been decided yet. Godot has been used for prototyping, but HOLLOWED is not currently a Godot-only project.
I'm handling the game design and QA/testing side of the project.
About the project
HOLLOWED is built around the idea that sound matters. Exploration, survival, and understanding the strange underground world are central to the experience.
The project is still early, so some details may change as development progresses.
If you're interested in helping develop HOLLOWED, you can find more information and apply through the project website:
[https://fusionalexx.github.io/HOLLOWED/]
Thanks for reading!