Jamethedealmaker I am following "Godot Top-down action game tutorial -part 1: player movement & animations" by Coding With Russ at 20:42
Dad3353 Jamethedealmaker I think that there's a colon (':'...) missing after the closing bracket of the function, so should be ... func play_animation(dir: Vector2): -> void All function declarations end with a colon; that's how the System knows that the declaration is ended and what follows are instructions.
Jamethedealmaker all I understand is that this should change the animation playing while moving, i do not understand why its mad at me but not Russ.
DaveTheCoder Dad3353 func play_animation(dir: Vector2): -> void That's close, but it should be: func play_animation(dir: Vector2) -> void: