I'm currently working on my second game release for Steam. For the first, I handled every detail entirely solo. I did the marketing outreach, pixel art, dev work, etc. I will still be involved in the art/programming work. However, I would like to bring on 2 people to assist me with this upcoming project. For reference point, I have already begun coding and art work on it. The idea for the game, i.e. it's execution, design board, etc. will be discussed upon further interest shown. I am fully covering costs for Steam release etc. That being said I am not and can not pay upfront for work. I am willing to draw a proper agreement so that portions of profits are split in a fair manner. I don't believe in doing work for free. That said I cannot guarantee it will produce much if any income. All steam stats and tracking will be shared throughout the life of the project. If you are interested message me here or DM me directly. Please only serious offers. I live in EST or Eastern Standard Time Zone. I do not require we always be on the same schedule as work and communication that works is above all else. I simply want at the forefront good communications in all directions. I am willing to work with relative beginners. That said I need to know you can work on your own. I.e. I cannot hand hold/teach and tutorialize pixel art, how to code, etc. I don't mind teaching but this is not a free internship. I hope that lays everything out well enough and look forward to any interested.
Game Details:
Most will be held for sake of privacy and authenticity sake what I will share is this:
2D
Pixel Art
Elements of Masocore But not the main focus
There are physics in use so if you're looking to do dev work please understand Godot physics to some degree.
The game demo will be going up in the Steam Fall Next Fest.
Release is aimed at October 29th. 2026
I have already started work on steam capsule art, etc. But I am more than willing to see and hear new designs and ideas on all fronts.
Link to my first game: What We Carry