redbean I suggest you start where I started a year ago. Some basic tutorials in the Godot docs:
https://docs.godotengine.org/en/4.5/getting_started/introduction/index.html
and below, learning step-by-step projects of "your first 2D game" and "your first 3D game"
Next, you should decompose your project into:
- game logic: what there is, what it can do. No code entries or technical term on this level at all!
- how you would make each one using godot engine: which nodes required, how to organize them
And another fine point of entry for nearly any particular system is youtube. Tons of tutorial videos on nearly any possible topic. Just remember that godot 3 is already old, and godot 3 solutions may not work properly