kuligs2 No demonstration? I mean its self explanatory but a jif or a video would be nice advertisement
I couldn't be bothered. I implemented it as a quick answer to a forum user who switched to Godot from Unity. They were accustomed to having this functionality and naturally felt Godot is lacking there. So the whole thing came together accidentally. Just wanted to get over with it as quickly as possible but still turn it into an "approved" plugin. Whoever needs it will hopefully find it. It is very useful when manually arranging 3D stuff.
That said, I might add a short demo video later on.
Toxe Was just about to say, reminds me of Blender. But, yeah, this is really useful indeed and surprisingly lacking in Godot.
Yeah, I guess most users and the main devs are not aware what they're missing. There's a github discussion started recently about this but I don't see it getting much traction. I'll see how the plugin fares. If there's enough interest, I might implement it in native code and make a PR. A thing like this should be built-in.