Is there a tutorial on how to import and use Kenny 3d assets? As found here:
https://kenney.nl/assets/animated-characters-1
They come as FBX across 3 folders: Animations, Models, and Skins
All files are FBX other than the Skins (png).
The documentation is quite limited on Kenny's site:
https://kenney.nl/knowledge-base/game-assets-3d/importing-characters-and-animations#Godot
And potentially out of date as Godot 4.3+ has its own FBX importer.
When I import the character, I cant see how to map the animations to it, nor a skin. There's no material input in the Editor.
Does any one know of any step by step guides on this process? Or can perhaps point me in the right direction.