Hi! I'm new to Godot and game dev in general, and I'm making a Skin Editor for the game Minecraft as a first project.
I want to add a preview when the mouse is over a cell in the grid (See the picture below for more explanation).

My raycaster can return the position in Pixel on the model's texture. Each parts of the model are collider if it can helps.
I would like to get the top corner of the hovered face, so I can use that to determine where to draw the brush preview element.
Thank you in advance!