Hello!
I am completely new to Godot and I am wondering which programming language and engine version I should choose for my projects.
Language: which of the three supported languages allows me to do the most in Godot? Are all three equally supported? Learning is not a problem, I just want to use the most "powerful" and language of the three.
Engine: appart from supporting C#, what sets the .NET engine apart? Is it faster/smaller or better in any way?
Thanks!