Ive been frustrated over this for a couple of hours and I have not seen many people post about this so I will be the first lol. I have this really simple piece of code attached to my NPC parent node called "cherri", the scene is named cherri as well. Here is what the hierarchy looks like:

I also have a scene called mainchar that has a hierarchy which also looks like this:

My code is inside of the Area2D that is in the cherri scene called "TriggerArea" and this is what the code looks like:

I am getting no errors through the code but it seems when I enter the TriggerArea it just doesn't end up printing in the console to check if it is working. I was getting frustrated because I looked it up on the godot documentation so that it can tell me how to do an Area2D in C# but it only shows how to do it in GDScript and when I looked at youtube videos or other forums about it, I haven't found anything related to this exact situation or it is something too advanced for my knowledge. Plz, much help is appriecated.