I'm setting up Keybind features, and for getting the keyboard key codes there is a function. This is a quick example what is looks like in my code to get my point across:
var input_event: InputEvent
var keycode_string: String = OS.get_keycode_string(input_event.keycode)
# This will print something like "Space", or "W" or "A" or "Escape", etc.
print(keycode_string)
Now is there also a way to get the keycode string of a InputEventJoypadButton and InputEventJoypadMotion?
So that it prints something like "D-Pad Up", or "Button A", etc.
Because I looked up online and didn't find anything similar to this. There is not function like "OS.get_joypad_string(input_event.keycode)"...
Thanks.
Edits:
I'm now seeing that something like that has been removed. I think this is what I was looking for, but now it's gone... https://github.com/godotengine/godot/pull/43591
This is a proposal to bring it back I think: https://github.com/godotengine/godot-proposals/issues/6930
Has this really been removed now, or is there a feature like this?