Hi everyone,
I'm a biology student and game developer, and I recently created Genesis, a sandbox evolution simulator built using the Godot Engine. It allows users to observe natural selection and trait inheritance in real time with digital organisms.
Features include:
Real-time trait evolution across generations
Five interdependent traits (size, energy, speed, sense, predation)
Mutation and reproduction mechanics
Itβs completely free and open source (MIT license) - great for teaching or just experimenting with evolutionary ideas.
Try it here: https://bukkbeek.itch.io/genesis
GitHub repo: https://github.com/Bukkbeek/genesis
Feedback, suggestions, and contributions are very welcome!
