gato1029 Hi, has anyone ever tried compressing an image loaded while running? I saw that Godot handles the ctex file in the editor. Does anyone know how to generate that file, but loading it from code (C#), not through the editor? Thanks in advance.
DaveTheCoder You can load and save images in different formats. Some of the formats have compression options. I don't know if that's what you're asking about. https://docs.godotengine.org/en/4.4/classes/class_image.html#methods