(I wasn't able to find the Team Building tag for this post under Professional Trade)
We are a group of 5 game art students that are working on a 3D interactive visual novel in the mystery, horror, and romance genre.
As artists, we'll be developing the look of the game, such as sprites, illustrations, character models, environment assets, props, textures, etc. We also have experience laying out scenes, set dressing, and lighting up environments.
We are still looking for more members to fulfill the other roles! (by priority)
Godot Programmer(s)
3D Animator(s) (especially if you are willing to rig/there are programs that can auto-rig)
Model Rigger(s)
Writer(s)
For those worried about management, I'm Jen, the Game Producer of this development! I try my best to stay organized and I am very communicative! Everything will be conducted through Jira, Confluence, and Discord (I'll be onboarding you, so no worries!). We will typically remotely meet up on Friday or the weekend for a few hours to discuss production and make sure everything's going smoothly.
Other important notes, this is for a class, so we will 100% be sticking with it throughout the semester. Please review the information before contacting us, we want to work with others who are just as committed to this project.
For more information about the game concept, responsibilities of each role, our previous projects, check out this presentation: Blood Beach Overview and Recruitments
If you have any other questions and interested in joining our team, contact me here!
Game Project Manager: Jen
Discord: gurlfiend (preferable, fastest response time)
Email: jen.gamedev@gmail.com