Hey there! I'm new to godot and I'm working on hobby project. I'm trying to create a lighting system for the game, but having trouble achieving the effect I want. Here's what it looks like currently:
I want the shadows being cast to be fully black and have no additive light. I'll have multiple point lights in a scene and I want them to mix. I'm currently using two point lights on top of each other so the wall tiles show with one point light, and the second point light makes the walls cast shadows. If someone can help me make the lighting system work, or to create a custom lighting system, I can pay you for your time! Message me on discord and we can chat. My Discord is shadedcolors