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  • Plight of the Peregrine: Devlog about building an immersive sim in Godot 4

Hi folks. I've just uploaded part 3 of my #Devlog about building a first person, immersive sim in #Godot 4.

This week I've implemented environmental effects, status effects, door and locks, items and inventory!

Let me know what you think!

RichBuilds changed the title to Plight of the Peregrine: Devlog about building an immersive sim in Godot 4 .