In my game, I use "WorldEnvironment" for the ambient world. After adding a new pause scene, I wanted the UI elements to also have a glow effect. The most effective way seemed to be to add "WorldEnvironment" for the pause scene. But after I added this scene to the global world scene of my game, the "WorldEnvironment" for the pause interface stopped working and the pause menu became dull. How can I fix this? Unfortunately, I can't configure "WorldEnvironment" in the world scene in a way that makes the menu glow.
