When setting up PhantomCams I'd like to see what the camera is actually looking at, instead of blindly turning it and then running the game to see where it looks.
Is there a way to put the feed from a selected PhantomCam into additional viewport on the screen?
PhantomCamera viewport question
- Edited
Maybe I'm missing something but I don't see the 'preview' checkbox, could you please hint in which part of the screen it should be? The PhantomCam viewport below doesn't show any options or tickboxes...
Thank you!