turtleguy955 Yes. In your existing script you need to set the camera path to be that dummy node's path:
@onready var players = {
"1" : {
viewport = $HBoxContainer/SubViewportContainer/SubViewport,
camera = $HBoxContainer/SubViewportContainer/SubViewport/Node2D,
player = $HBoxContainer/SubViewportContainer/SubViewport/Map/CharacterBody2D
},
"2" : {
viewport = $HBoxContainer/SubViewportContainer2/SubViewport,
camera = $HBoxContainer/SubViewportContainer2/SubViewport/Node2D,
player = $HBoxContainer/SubViewportContainer/SubViewport/Map/CharacterBody2D2
}
}
Once you get it working, change the name to something more appropriate like camera_rig