After playing with softbody interactions for a moment, I noticed some visual artifacts appearing on the softbody (small triangle at every vertex). Disabling "Debug/Visible Collision Shape", or reloading the project does not help. Only restarting all running instances of Godot, removes all the artifacts.
Any ide why this is happening ?
(Godot 4.2.1 / Mac M2 / 14.4.1)
![](https://godotforums.org/assets/files/2024-04-02/1712072094-756106-softbody-artefacts-zoomed.png)
![](https://godotforums.org/assets/files/2024-04-02/1712072015-33994-softbody-artefacts.png)