I have been a developer at Godot for more than 3 years, working mainly in areas of functionality, mechanics, and Multiplayer development. Focused on desktop, web and some Android games (on Android just to experiment but nothing serious)
Another thing I do is write native modules with GDExtension for high performance in critical mechanics or compatibility with more modules for Godot.
Experience using C# (a little bit of Unity)
I also have experience in the development of games or web applications, I develop multiplayer Backend or Rest API for services, with experience in using Firebase, Nakama, PlayFab and Supabase for applications. Creation of launches with Godot or Electron, and database management
Right now I'm looking for some part-time or full-time projects.