
I've been working on this game for a few weeks now.
It's a relaxing citybuilder where you gather (or loose) resources by placing buildings next to each other. Resources are needed to complete missions which will then increase your build area (water in this case) and give you XP to unlock new buidlings!
Missions are at the top of the screen

The blue missions are the normal missions, which will increase your build area and give you XP. You can fill them up by placing compatible islands next to each other (indicated with a green symbol)

If you create a bad combination, the blue missions will loose progress and if it reaches 0, the red mission will appear.
The red mission will fill up when you create more bad combinations. Once its full, your build area will decrease.
This whole mission system with red and blue missions was created so that the player can't just randomly place buildings.
The game ends once you run out of space to build!
Here's a gameplay video (recorded before the visual overhaul): https://www.youtube.com/watch?v=TYyh35W2Bm4
And if you want to wishlist π : https://store.steampowered.com/app/2648420/Pico_Topia