- Edited
Experience
9+ years of experience in game development (C++, Unreal Engine, Unity, GMS, Godot)
Worked on 6+ succesful projects released on Switch/Xbox/PS5/Mac (e.g. Fort Solis, Deaths Gambit, Dungeon Souls, Fallen Angel)
Particularly experienced with advanced AI and collision systems, strong math foundation(linear algebra & geometry)
github with several gml, c++ and c# examples.
Very fast at making prototypes of any genre (Able to ship within 30-20hours of work)
Showcase Portfolio: https://theredpix.com/
Skillset
- C++(UE5, custom), C#(unity, monogame), GML, javascript(for plugins)
- AI (contextual steering behaviors, BTs,state trees, GOAP, kythera)
- Large experience coding my own physics and collision systems
- Strong foundations on architecting Game Systems for different genres (from real field experience and shipped games)
- Experienced with coding advanced handling systems for vehicles such as cars, helicopters, tanks and futuristic anti gravity racers
- User interface HUD/menus production/dynamic text systems/localization systems
- HLSL shaders/ Materials maths optimization
- Procedural Generation Algorithms for map layout generation
- Extensive experience working on sorting depth layers, working with different view/surface resolution in the same viewport
- Experience doing Lighting systems for 2D games, including 3D models responding to light on orthographic cameras
- Solid Netcode Multiplayer Functionality with UE replication system
- Perforce, Git, gitlab, Plastic
- Experience coding custom 3D / 2D engines. Unreal source
- Performance optimization for porting to platforms such as Switch/Mac Apple Silicon OS/PS4/Xbox
- Strong math foundation (specially vector math & geometry )
Payment
I accept payments via paypal(preferred) and Swift(wise) transfer
If not a consistent fulltime/part time positions I can work per milestones (usually of 1/2 weeks length)
Pricing depends on the type of work, pricing for 2D games will be significantly lower than for 3D projects
Some Github Public Repos(all C++)
- https://github.com/GapingPixel/GAS-ThirdPerson-Abilities
- https://github.com/GapingPixel/FPS-GAS-C---Example
- https://github.com/GapingPixel/UE5-C-Steering-Bbehaviors/tree/main/ActionRoguelike
- AntiGravity Racer Code example (use of inverse transforms):
Contact
Discord Server: https://discord.gg/8K2ArqGAEB
Email: thredpixel@outlook.com
Web: https://theredpix.com
I prefer to be contacted via discord rather than email or private message