• Replacement for cell_size

Hello,

So Godot 4 has eliminated the built in cell_size from tile maps.

How would I go about getting the cell_size, I use it for gridbased movement.

I had a code that had var cell_size = tilemap.cell_size

However, that no longer is an option, I saw there is a get_tile_size function, but am unsure how to implement it in the same manner as I was using cell_size.

spaceyjase It remove the first error, but upon testing a new error appeared saying Invalid get index 'tileset'

GlyphTheWolf it looks like after just rewritting it that now it doesn't give me the error, maybe there was a spelling mistake I wasn't catching or it was just being a butt. Thanks!