finally got around to actually trying the release build.
the shooting still has that floaty, non-impactful, 2000's freeware feel to it but for some reason the movement is a lot smoother than I remember. the game hitches up when I respawn, but after about five minutes of in-game time it goes away.
you also have a few more interesting guns than last time and way, waaaay more maps and modes. I can see most of the dev time went into making more content. I also see you got that promised environment destruction in.