I have a room with a bed inside.
A vertically downward directional light with an intensity of 0.2 was added to the room.
After installing the app on the iPad, when opening the app for the first time and then turning on the directional light shadow, I found that sometimes the floor becomes darker and cannot produce shadows.
Exiting the app and reopening it will become normal.
No action was taken during the process, and the code remained the same.
Testing continuous installation and opening the app 10 times will result in one exception.
Is this a bug with directional light shadows in Godot?
Version 3.5 of Godot.
This is a picture of the floor and environment turning black after opening the app for the first time:

This is a normal image after opening the app for the first time, or a normal image after restarting the app for the first time if there is an abnormality:
