Hello guys, we have a problem, i have not found a way to export multimesh multi animation file to godot.

Situation.
I have blender file with 3x default cubes, each cube is animated with location and rotation keyframes.

I tried all kinds of exports and i only get one cube animation in godot, the rest animations has no keyframes.

What am i doing wong? PLS helps, i noob.


    ok i found where are my animations for all the cubes. Now how do i play them all at once at the same time?