- Edited
Personally, I think AI makes games playable for the designer, which helps in testing and being able to judge the fun factor in a game. Really important for a single game maker. How do you test a puzzle game when you are the one that designed it? You can test a platformer, but as you get better, the game will seem easier and you might mess up the starting levels. Even simple AI with some random behavior kind of brings a game to life. Also, as you play your own game, you will keep getting ideas on how to make it better.
The second thing is being able to make enough choices in equipment so you can experiment with different strategies, not really related to AI other than making it even more complicated.