Container The error message is referring to the last shown line (body.instance... etc.)
This line is not doing anything at all because of this.
Ops, sorry for the inconvenience!
Just in case, would you please let me know what type your "PlayerCharacter/Camera/target" is?
Is there an easy way for me to duplicate this problem so that I can debug it?
I'm searching for "not supported by bullet". So far it looks like it is indeed not implemented in the wrapper. This is just an adaptation of the original Bullet wrapper from Godot3 to Godot4. I didn't extend its functionality. I'll try to figure out what it should do and make this function work.
Please see the screenshot attached below.
