hi,

i have been trying to export simple iOS project with godot 4.
i am using 4.0.2 stable version along with export template provided in website.
i am not sure how to set provisioning profile on godot editor so i can at least generate the xcodeproject successfully.
i have also attached screenshot of export settings for the reference.
but always stuck at below error.

any help would be appreciated.

note: Building targets in dependency order
/Desktop/xcode/Test/Ios-project.xcodeproj: error: "Ios-project" requires a provisioning profile. Select a provisioning profile in the Signing & Capabilities editor. (in target 'Ios-project' from project 'Ios-project')
** ARCHIVE FAILED **
(2) 
  editor/export/editor_export_platform.h:173 - Xcode Build: Xcode project build failed, see editor log for details.