Be warned. There's a reason why so many street-fighter clones came out in the mid to late 90s, and why so many of them were terrible to one degree or another.
Many young developers think that something as basic as a 1-on-1 fighting game might be easy or simple. It's just two characters wailing on each other, after all. But in actuality, fighting games are one of the most technically demanding genres around, and one of the most difficult to get right.
It's entirely possible to do a game like this in Godot. It has everything you might need. But actually implementing it properly would take an enormous amount of polish and testing.