• Tutorials
  • Creating a Terrain Shader in Godot (and having it work with Blender)

I've put together a video tutorial that walks you through setting up a terrain shader in Blender, using texture paint to paint your terrain with it, and then setting up a similar shader in Godot so that you can import and use the terrain you just created. It uses Godot's VisualShader and I'd rate it as somewhere between beginner and intermediate in difficulty.

Hope you find this useful!