Hello, godot community!!
I would like to share a project of mine i've been working on!
It's called CORE: FRACTURE that's a Roguelike FPS game in the future!
Right now we are focused on the framework itself, but lore is actually there! In short:
Stratis is an exoplanet in the Antaria system/sector. Its radius is 4 times larger than Earth's. Statis's original core was replaced with a large biosphere as the surface was getting far too cold to live on. 90% of the population/humans eventually moved to other planets, escaped into the biosphere, or died in the freezing overworld. The biosphere, also known as CORE, is controlled by an AI, and has a lot of androids living inside as workers(?), which are almost identical to the original inhabitants/humans. One day, the AI went rouge, and the biosphere was left without any control. Androids split into two groups, one of which wanted to restore the AI's functionality, and the other wanted anything but that.
We have made our own UI system along with a custom augmented player controller!
If you're interested hop on out discord server, I post updates there almost reguralry!
https://discord.gg/WTRGCg8Y?event=1049951508025843752
Thank you for reading 🙂