sian2005 Thanks, these steps make it easy to get breakpoints working!
I'd add one bit of info though. If you update this launch configuration to run the actual editor (instead of the project directly), then breakpoints will no longer work! If you want breakpoints to work when running your game through the editor, then you'll need to attach the debugger in VSCode to the game process, rather than the editor process it'll be attached to by default.