This weekend, I took a break from working on my game to work on this tool. I think there is a need for this functionality. It would be great if this functionality was somehow integrated into the official Godot editors. Let me know if you notice any bugs or potential improvements.
https://github.com/webnetweaver/GodotHeightmap2mesh
![](https://godotforums.org/assets/files/2022-11-28/1669616578-650974-heightmapmesh.png)