In Godot 3.x, it was possible to export an array of multiline strings with export(Array, String, MULTILINE) var <variable>. This would result in a series of multiline fields you could easily expand and fill in in the inspector - ideal for entering lines into a simple dialogue system, which is exactly what I was using it for.

With its new @export_<type> annotations, Godot 4.0 Beta 1 doesn't appear to support this. Is there any way of achieving the same result in 4.x?
