Tomcat yeah, I know about it... but for now its mostly for humanoid rigs. I know they have plans for other forms like quadrupeds but I plan on giving my players the freedom to build how they'de like.
I've dealt with machine learning before and I really want to train something like what Nvidia did with that spartan rig of theirs but for something free form like a "Chimera" or something... that would actually be a dope name for an AI system like that.
My plan was to randomise rig shapes and forms ontop of randomising animation in a plausable way enough for it to be physically possible for the AI to successfully animate any form of rig.
That way, you wouldnt need to retrain the rig each time you need it to do something else heck you wouldnt even need to train a nonconventional rig. Just hook up your physics bones, give it an animated skeleton of itself and it would match it... or atleast thats the plan.
Im just going to put this out here in the hopes that someone else can do it cause I know its going to be a while for me to be able to. Mostly because I dont have the gpu power (or money) to do it myself.
But for right now... imma stick with the wallet friendly way of doing this...