- Edited
When we read in the Godot documentation that mobile have a limited hardware, the question in mind is.. "How many triangles I can use in my game for mobile phone?"
In this video I show a test in a old Samsung Galaxy J5 and the results.
Link to You Tube:
In the reality, for mobile you need uses less triangles as possible.
And in this mobile phone the hardware is very similar to Playstation 1
Than research all details from the hardware of the phones, so you can have a base to determine the "maximum" graphics of your game.