Pardon me for probably a very noob question, here. 🙂

I was following a tutorial on Youtube. I got the project to work when I press run, and I exported it once. I was going to see if it would export again to see if I couldn't just add on to it, and now I get errors when I try. Unsure what is causing this.

https://1drv.ms/u/s!AgQKenLrWBXeje4Oa1eWieTMR18rrg?e=P4gUzk

a year later

What was the link for the tutorial?

Ugh, it has been a while... I "think" it was this one.

Is there a particular reason for using Godot 3.x ?

Developing for XR on 4.x should be more straightforward.

Sorry no experience in 3.x.

If you want your project to be future proof, you should go with 4.x: it uses OpenXR that is a widely adopted standard.