Hello.

Lightocculder2D with more than four-rod OcculderPolygon2D with Cull Mode equal to Clockwise works as OcculderPolygon2D with Cull Mode equal to D But with Lightocculder2D, with less than four-shaped OcculderPolygon2D with Cull Mode, the clockwise is working fine.

It's all on Godot 3.4.4.Stable.arch_linux with GLES2.

How to fix it? Maybe the problem is in GLES2?

It is translated by Google, inaccuracies are possible.