For my game I want to make my own light and just include that
How do disable all of the ambient light in my game
You need to make a WorldEnvironment node, set the background to black and then set ambient light to black and sky contribution to zero.
2 years later
Can this be done on Camera3D basis? Like i want my main camera for players to be using all lights but my subviewport camera that displays other elements to be using only other lights ?