• General Chat
  • why Music Keep play in loop and the loop is disable already ?

It a simple typegame, when you start it by click the button and type the right letter falls down the typeSound will loop playing. Which I already disable.

In this case type 'x' when get loop play sound.

After I change the audio resource to 'game over'. The loop is gone. Seems some issue with my sound file?

OK another problem came out, after I uncheck the loop, there is no sound come out.

I change the audio file format from ogg to wav, still not work

Why this happens?

I double the length of the audio which can play before(which can play actually just because the sound is too small I cant hear it) in the audacity. Now the sound work fine. Seems godot weaken the sound at the beginning, but I still figure out why this happened