Hi,

I've not started using Godot4 yet, however, am I right in not finding bezier handles in the 3D version of Path in the editor? (Are there extra features relating to this in v4?)

Am I supposed to add the points programatically instead? Is there a Tool script for seeing in the editor???

Any other tips for using Path in 3D?

I have just found this Blender export script for curves by winston... even though I only need a basic circle right now. https://godotforums.org/discussion/20659/blender-2-8-curve-exporter/p1

=) cheers!

Yeah, it is not very visible. I believe the same (shifting and dragging) works for setting the curve for 2D paths in the Godot editor as well. I think this proposal, if I am understanding it correctly, is for improving the usability for creating curves.