- Edited
I'm remaking the pre-alpha version of my dream game (previously made in Construct 3, playable here) from scratch in Godot
Was (typically) having quite a lot of issues with Construct 3's overall clunkyness and limitations, so I decided to switch engines. Godot was the one I was most leaning towards to. After using it for a few weeks, I simply fell in love with it. And so it began... After lots of structural work, I'm finally reaching the part where the fun begins. Here's a gif of the latest update:
I'm soon to release a crowdfunding page for the project on patreon with all the details, goals and much more! So keep an eye on it ;)
also, I'm in a current need of pixel artists, so if you're interested in the project, DM me so we can talk details.