I want to use OpenCV in Godot. I want to make a game that detects certain body gestures, such as if the computer detects a handgun gesture, the in-game character would pull a gun. If the user flicks his hand, the gun shoots. Or even like the game before your eyes, where the scene will change if the person playing the game blinks. But, I can not find any resources on how to do this.

I don't know anything about those resources but that does sound interesting and I'd like to see the game you make with those kinds of features.

9 days later

Thanks for the feedback. There is a lot of games made in Python using this technique but python is not really a game engine so I may just settle for Unity for this project.

@SPOICAT said: I don't know anything about those resources but that does sound interesting and I'd like to see the game you make with those kinds of features.

For me, the game idea was a tactical FPS (I had a demo in mind where it is simply laser tag or something similar to try and implement the basic idea and move from there).

2 years later
9 months later