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Archdroid is an exploration based FPS with some horror elements set in an abandoned magick research facility. You play a security droid with limited functionality and mobility, and no real purpose. As you venture deeper into the facility you will unlock it's secrets and the powerful magicks that lead to its ruin.
Currently I'm building out the cafeteria area and have made a selection of grimy dishes and furniture for the player to knock around. I am jumping between hand-painting textures, making foley and soundscapes, and scripting so it's a bit too chaotic to show gameplay, but it's getting there...
I am still early in production but the story, characters, and questlines are finished on paper and I am making my way through it, modelling and scripting room by room. The entire facility is blocked out in engine, with two entire floors to explore. I've been working on this for a year now, but in the last few months have been able to make considerable progress and feel a lot better about sharing it!
If you want to see how the saucisse is packed please follow me on Twitter or Youtube, otherwise I will post any major updates here.